You play Stella, ferrymaster to the deceased, a Spiritfarer. But i can't talk to Alice to walk her home in the evening. Will you be getting your hands on this title? Switch correctly prevent Switch from saving on Exit, Make mushroom seed fishable again if seed was eaten. The button/controller input icons are missing/wrong! The game offers extensive gameplay and attractive, fairytale-like setting. Spiritfarer is a fun, adventurous, and heartwarming game that has a lovable cast and addicting gameplay. Disabled right interaction during Alice’s trip, right before she gets hurt. Spiritfarer Patch 08/23. Slightly tweaked the time range of the carry conversation so that it fit better with the clock. Privacy Policy Elena now receives a mood buff whenever you complete one of her challenges. Reclassified Rice pudding as a dessert, not a breakfast food. Fixed foundry experiment breaking when playing in German language. Correctly reajust privacy policy box size when content is bigger, Only display privacy policy in the user language, Privacy policy correctly localized based on your current language, rather than showing a large monolithic policy with all languages, Remove requirement to hold jump button to go high when bouncing, Fix spamming ESC during initilization breaking loading. Marked two keys as revised to get them translated. I can’t find [this resource] that I need! The topic of death is sensitive, but it’s one many of us can connect with and Spiritfarer manages to strike the chords it … Build a boat to explore the world, pick up spirits, and release them into the afterlife. Switch correctly prevent Switch from saving on Exit . Added non-breaking space tags to a conversation so coordinates are is more readable. Fixed issues where saved progression (including maps, buildings, abilities, and storylines) could be corrupted. Spiritfarer is a beautiful and joyous journey about caring for others and coming to terms with death and saying goodbye. Linked a placeholder, translated string to the “inedible” lion’s reaction, which has slipped translation. Contact us Disabled Alice’s interaction when she is being carried to avoid issues with Daffodil, Prevent some texts to overflow in the menus, Add failsafe so sheep can’t eat non-edible crops, Fix sheep being stuck in eating animation when you harvest the plant it’s eating, Fixed issue where Charron was pixelated during the intro. Fix overlapping texts in the Controls menu. Prevent Stella from being locked in an interaction if user exited the game when a spirit was on tender at the Everdoor or during a last voyage. Gather, produce, and consume resources while you guide your passengers across mystical seas. Added failsafe so sheep can’t eat non-edible crops (such as Stanley! Features: - Added localization in French, Italian, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese Fixes: - Optimized memory usage to lower the potential of crashes Optimized memory usage to lower the potential of crashes. Layer sorting fix on Stella’s overlay layer for Run_to_Idle animation frames, Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a building between them, Fix sheep shear animation not playing properly sometimes (when followed by a jump or after being fed while facing in the opposite direction), Fix spirit sometimes teleporting during eat animation. Even without those, on the Switch for example, you may find yourself doing everything anyway. Added localization in French, Italian, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese. Fixed ice/mist/rock blockers something making you stuck forever, Fixed splash screen video preventing the game from launching when system can’t play it (black screen with cursor), Fixed cat sometime disappearing when hugging him, Fixed glyphs being broken for XInput or unrecognized controllers, Fixed title of kitchen window not being localised. Thunder Lotus Games has mainly implemented a number of adjustments and fixes. Make cyrillic font a bit smaller to avoid blurry downscaling, Fix rain not working when loading an island with rain from the start menu, Fixing Iceberg/Rock visuals passing “between” the Boat and the Boat tender…, Fix sawmill log counter not resetting to zero when you cancel interaction, Fix player falling through wall after a cat hug or mushroom interaction in cabin, Remove cat hug zoom in when inside a building, Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island, Fix camera bug/seal island position bug when you fast travel after having started to travel away from seal island, Fix cat disappearing behind boat after fast travel, Stella Neutral State missing Overlay frames for transition Run to Idle. Gets sucked back in rabbit hole ” quest inactive after releasing Alice that.! Removed the flame head in the death portal rain area the bounce shrine rewards detailed releasing Alice Canadian studio Lotus. 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